Montréal jobs selected exclusively for you!

To post a job, login or create an account |  Post a Job


Lange Consultants

This is a Full-time position in Montréal, QC posted January 13, 2018.

Reflector Entertainment is a cross-platform entertainment company committed to creating rich, innovative Storyworlds that give rise to timeless mythologies. We believe each medium is unique and can be leveraged for a tailored storytelling approach. We are currently building a catalogue of IPs that we will be developing into film, tv series, podcasts, comic books, graphic novels, video games, AR/VR experiences and other new medium.

Reflector draws on the combined strengths and resources of the co-founders: Guy Laliberté (founder of Cirque du Soleil) and Alexandre Amancio (writer, director, producer and AAA game developer behind Assassin’s Creed). The company is based in Montreal and is a division of Lune Rouge.

Our team is growing fast and we are currently looking for 3D animator, AAA talent that will drive our ambitious, large scale projects.


Collaborate with the Art, Engineering and Design teams to define animation style producing pre-visualizations and present concept ideas to the team;Create in-game animations that set the style and quality benchmark for the project;Create compelling character performances, utilizing both key framed and motion capture techniques, to compliment the game design and promote the artistic vision of the game;Help to plan and coordinate the gameplay related animation workloads for the project in a proficient and organized manner;Be proactive in identifying problems and assist in troubleshooting animation and technical issues;Respect the delivery deadlines of the animations with a high level of quality defined by the team;Communicate efficiently progress, updates and issues to the Lead Animator, and be willing to understand and act upon direction.


College diploma in 3D Animation, or equivalent training or experience;Minimum three (3) years of relevant experience as an Animator in the game industry;Shipped at least 1 game as an Animator, preferably on a ‘AAA’ console title;Solid knowledge of animation software such as Motion Builder, 3Ds Max or Maya;Familiar with quick keyframe iteration and motion capture editing;Excellent understanding of animation principles;Excellent skills of key frame animation;Experience using proprietary animation/creation tools like Unreal and Unity – particularly; working with state-graphs;Good knowledge of cinematography and experience animating cameras;Solid understanding of the human body and facial anatomy;Good team player;Excellent problem-solver;Ability to adapt to change;Passionate about video games and animation;Excellent communication skills in English and French (both oral and written).

Skills Required

  • Education level: None
  • Work experience (years): 6-9 years


Salary: N/D

How to Apply